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「UI Designer」

Pato

「UI Designer」, 「Full-time」

Senior UI Designer

ROCKFISH Games
「June 2024 - Present」
「UI Designer」, 「Full-time」

Responsible for creating UI/UX mockups, visual designs and Implementation in UE5 with UMG

MikoVerse
「September 2022 - April 2024」
「Teacher」, 「Contract」

Teaching UI/UX principles, how to create mockups with Adobe XD

htk academy
「March 2022 - August 2022」
「UI Designer」, 「Contract」

Working with Art Director on visual design of the UI, implementing UI in Unreal Engine using UMG

Bonsai Collective Limited
「June 2021 - March 2022」
「UI Designer」, 「Contract」

Working on visual design of the UI, implementing UI in Unreal Engine using UMG

8 Circuit Studios
「September 2019 - October 2022」
「UI Designer」, 「Full-time」

GUI Designer, working with in-house engine implementing UI Designs

Rebellion
「September 2018 - March 2019」
「UI Designer」, 「Contract」

Creating mockups for interactive film game for mobile

Tencent
「July 2018」

Experience

Luna Abyss

「UI Designer」 Bonsai Collective Limited

「Video Game」 TBA
Zombie Army 4: Dead War

「GUI Designer」 Rebellion

「Video Game」 2020

Productions

Nice to meet you!

Like my work? Let's get in touch and talk about future opportunities.

Hello there,

I am Patrick Bendermacher aka. Pato and work as a UI Designer.

My responsibilities are creating the visual design of the UI, working out the UX in mockups and implementing it in Unreal Engine 5 utilizing UMG.

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